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#Product Trends

Solution of Slip Ring To Vritual reality Device

2160*1280@90hz high definition VR Slip Ring

VR has experienced three upsurge,first time originated in 1960s when established the principle of VR technology,the second occurred in 1990s, VR tried to commercialize but failed ,Currently it in the earlier stage of then third upsurge.Now on the market,there has emerged a lot of VR devices.these devices are mainly used in the field of play.

VR head device is mainly divided into three types: glasses, helmets, integrated machine. electric slip ring is mainly used in the somatic game devices including body motion recognition, mechanical external skeletal input device, force feedback input device, gesture recognition, eye recognition etc. All these devices need conductive slip ring ,360 degree rotating slip ring ,rotary joint.

It’s the first case in the domestic and there are a number of customers to consult or provide samples form JINPAT.The slip ring satisfies 1080p@60hz (frame rate can be higher) and no error signal. HD signals and USB signals do not interfere with each other so as to ensure smooth transmission of signals. This series of slip ring can integrate HDMI signal and USB signal with high performance instead of primary ways of the direct wire.

Features of VR slip ring:

1.Integrated with three signals of HDMI, USB2.0 and DC power supply signal.

2.HD video transmission capability is up to 2160*1280@60hz; successfully applied to the HTC vive helmet

3.Compact design

4.Easy to install

5.Sample provided for testing

6.Custom viable for your special needs.

Typical application:

1.VR output device: External VR helmet, an integrated VR helmet, smart phone VR glasses, VR treadmill,

VR game seats and other virtual reality all-directional sports platform

2.VR input device: Game handle, gesture recognition equipment, motion capture equipment, steering wheel and so on

Details

  • Shenzhen, Guangdong, China
  • JINPAT

    Keywords